Controls :

W or Up Arrow : Jump

A or Left Arrow : Move Left

D or Right Arrow : Move Right

Space : Interact With Objects

ESC : In-Game Menu

Story :

One Day, A Kid Was Wandering Around His House. Suddenly, He Saw A Secret Cave Entrance With Some Buttons. He Headed Into Depth Of The Cave. He Found A Weird Floating Crystal On An Ancient Stone. When He Attempted To Take The Crystal, His Spirit Split By The Crystal.

Theme: Two

Crystal Split Your Spirit Into Two. You Must Control Your Two Spirit At The Same Time And Try To Put Together Your Spirits By Solving Puzzles.

Assets:

Glitch Effect Made By Staffantan https://github.com/staffantan/unityglitch

All Musics In The Game Made By Joshua McLean http://mrjoshuamclean.com/royalty-free-music/

OverWorld Tiles And Trees Are Premade By Us

Rest Of Assets Are Made By Us And During The Game Jam

StatusIn development
PlatformsHTML5
Rating
Rated 3.0 out of 5 stars
(2 total ratings)
Authorserengrl, Iyceum
GenrePuzzle, Platformer
Made withUnity, Piskel
Tags16-bit, 2D, Pixel Art, Puzzle-Platformer, Short, Singleplayer, Unity
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse
LinksBlog

Development log

Comments

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Super interesting game.  I think your level design does a great job at teaching the player about the relation between the two halves.  Especially given the time frame I think there's a great diversity in the puzzles and it feels like a fair amount of thought went into them.  

Only real complaint is, as others have mentioned, the jumping is a bit wonky.  Mid-air control and getting stuck on walls while jumping at them are the biggest offenders. 

Other than that though I think it's a really cool idea that was well executed.

Thanks For Feedback! I Fixed Them Already But We Are Adding Some New Levels. So They All Will Be Fixed In The Next Update!

Nice gam! As others have said the controls needs more work as I got frustrated during level 3 when you need to make four jumps, but it took me several minutes of working against the controls to make even the first jump. The controls are important and should not be frustrating to use.

Other than that I like the idea behind controlling two characters and would also like to see more complex puzzles in the future!

Thanks For Feedback! I Will Fix Them In Next Update!

It's a cool game, but the Player gets stuck to the wall, when you jump into it. You can fix it when u create a material set it to the rigidbody and set its value to 0

(1 edit)

Thank You For Feedback! I Will Try It

Deleted 3 years ago
(+1)

this has some really cool game mechanics but im not a fan of how the player controls, it just takes too long to stop

Thanks For Feedback! I Will Fix It In Upcoming Update!